Sandfall Interactive’s Clair Obscur: Expedition 33 has garnered attention for its use of generative AI, with producer Francois Meurisse noting it employs “some AI, but not much.” His comments, highlighted by Gene Park on social media, revived discussions about the role of AI in gaming following the game’s success at The Game Awards. Gamers noticed the initial release featured placeholder AI images, sparking conversations around the studio’s potential reliance on AI tools amid its $10 million budget—far smaller than big-budget RPGs like Final Fantasy 7. While critics argue this might undermine traditional artistry, others appreciate how AI enables smaller studios to compete. The debate deepens with concerns from voice actress Jennifer English about AI’s growing impact. Despite skepticism surrounding character designs, Clair Obscur’s accolades may encourage other studios to adopt similar practices, complicating the future of creativity in gaming.
Clair Obscur: Expedition 33 Producer Acknowledges Use of Generative AI in Game of the Year Success
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