Navigating the Complexities of Automation: Defining “Done”
In the realm of AI and automation, defining when a task is truly “done” can be a challenging puzzle. As professionals in building agent systems, we often encounter:
- Partial Failures: Systems seldom work flawlessly; understanding how to react is key.
- Retries & Idempotency: How these concepts affect task definition.
- Unclear Terminal States: Knowing when to stop or escalate is crucial.
For those deeply involved in designing schedulers, agents, or long-running systems, the complexity intensifies. It begs the question: What strategies do you employ to define “done”? Is it through:
- State Machines
- Invariants
- Timeouts
- External Signals
- Operational Heuristics?
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