Halo Studios recently addressed speculation about artificial intelligence (AI) in upcoming projects, confirming its limited use to enhance production workflows. Studio leaders emphasized that human creativity remains central to game development. In an interview with Rolling Stone, representative Damon Conn stated, “People make games,” clarifying that AI serves as a beneficial tool, not a creative replacement. Game director Greg Hermann added that AI is integrated into familiar tools, like Photoshop, but the creative spark comes from people. This statement follows community debates fueled by reports from YouTuber Rebs Gaming, who clarified that his comments were misinterpreted. He stressed that AI’s role should improve efficiency rather than threaten artistic integrity. With the announcement of “Halo: Campaign Evolved,” set to release in 2026, Halo Studios is committed to a balanced approach, highlighting both cross-platform experiences and the vital role of human craftsmanship in game development.
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