Monday, June 30, 2025

Harnessing AI to Control a Virtual Quarterback with a Real Football

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In a reflective piece, the author, a self-described moderately athletic 25-year-old, discusses their love for football, specifically the excitement surrounding quarterbacks. Aiming to experience the sport safely, they create a virtual reality (VR) football simulation using a Meta Quest 3 headset and various tracking systems. The project, sparked by a passion for gaming and engineering, required managing hardware and software within a limited development timeframe.

Despite technical limitations, such as unpolished animations and ball trajectory inaccuracies, the simulation provides enjoyment and insight into quarterback dynamics, emphasizing the physical demands of the role. After testing, the author notes the game’s appeal, especially with the possibility of implementing progressive difficulty levels for players.

While acknowledging the challenges of developing a market-ready product, they express an interest in collaboration to further refine the game concept, hinting at a desire to create a polished version in the future.

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