Saturday, July 5, 2025

Maciej Trebacz’s Tower of Time: A Vibrant Tower Defense Game Crafted for a Game Jam

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Tower of Time is an innovative time-traveling tower defense game set for the Beginner’s Jam Summer 2025. Players protect their base from relentless waves of enemies using strategic tower placements and the unique ability to rewind time, allowing them to adjust their defenses as needed. It features various tower types, including turrets and sniper towers, and an energy management system for building and time manipulation.

The game is developed using Phaser 3 and TypeScript, with a significant portion of the code generated by AI, demonstrating the potential of AI in game development. Key challenges included managing the complexity of AI-generated code and the iterative development process.

To play, users can use a keyboard or gamepad for movement and actions. Various assets are sourced from creators, and the game is licensed under MIT. For more information, the game can be accessed at m4v3k.itch.io.

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