Friday, August 15, 2025

Show HN: Introducing Inworld Runtime – A C++ Graph-Based Framework for Production-Ready AI Applications

🚀 Introducing Inworld Runtime: A Game-Changer for AI Development!

I’m Igor, an engineer launching Inworld Runtime in public preview to tackle a common challenge: AI ops often overshadowing feature development. Our innovative solution minimizes tedious plumbing tasks, enabling engineers to focus on building rather than fixing.

Key Features:

  • High-Performance Runtime: Built in C++, optimizing I/O-bound workloads and high concurrency.
  • Graph-Based AI Logic: Easily define AI workflows (e.g., voice agents) with streaming data connections.
  • Custom Extensions: Register unique nodes without glue code, enhancing reusability.
  • Dynamic Routers: Configure model settings dynamically for real-time adaptability.
  • Portal UI: A web interface for deploying, monitoring, and testing AI applications effortlessly.

With a Node.js SDK currently available, stay tuned for Python, Unity, Unreal, and C++! 🌐

👉 Explore our documentation here and share your feedback. Let’s revolutionize AI together! 💡

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