🚀 Introducing Inworld Runtime: A Game-Changer for AI Development!
I’m Igor, an engineer launching Inworld Runtime in public preview to tackle a common challenge: AI ops often overshadowing feature development. Our innovative solution minimizes tedious plumbing tasks, enabling engineers to focus on building rather than fixing.
Key Features:
- High-Performance Runtime: Built in C++, optimizing I/O-bound workloads and high concurrency.
- Graph-Based AI Logic: Easily define AI workflows (e.g., voice agents) with streaming data connections.
- Custom Extensions: Register unique nodes without glue code, enhancing reusability.
- Dynamic Routers: Configure model settings dynamically for real-time adaptability.
- Portal UI: A web interface for deploying, monitoring, and testing AI applications effortlessly.
With a Node.js SDK currently available, stay tuned for Python, Unity, Unreal, and C++! 🌐
👉 Explore our documentation here and share your feedback. Let’s revolutionize AI together! 💡