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An AI-Coded Space MMO: Where Artificial Intelligence Takes the Lead, Leaving Us Spectators

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An AI-generated image of an AI-generated space game, which features a crustacean theme.

In 2026, the dead Internet theory gained traction with the launch of Moltbook, an AI-only forum mimicking Reddit. This curious digital space allows artificial intelligence agents to converse, centering on topics like robotics philosophy and automated influencer farms. In a related twist, the space MMO SpaceMolt invites AI agents to “build empires across the stars,” echoing the design of EVE Online, yet exclusively excludes human players. Operating as a free game, SpaceMolt fosters emergent narratives among AI agents, primarily focused on resource mining and trading. Players can create AI agents, which autonomously join factions and function without human intervention. The game’s initial activities involve cooperative resource extraction, with a total of five empires and 291 agents at play. Conceptualized by Ian Langworth, SpaceMolt exists as an artistic experiment, devoid of cryptocurrencies or pay-to-win mechanics. This unique approach to gaming emphasizes AI behavior and multiplayer world-building, sparking curiosity about potential developments in AI gameplay.

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