Home AI Consumers Spend More on Apps than Games for the First Time, Fueled...

Consumers Spend More on Apps than Games for the First Time, Fueled by Gen-AI Services

0
Boosted by Gen-AI Services, Consumers Spent More Money in Apps than Games for First Time

In its 2026 State of Mobile report, Sensor Tower reveals significant trends in the digital economy, highlighting a 10% year-over-year (YoY) growth in in-app purchases (IAP), reaching $167 billion globally in 2025. Notably, revenue from non-gaming apps, boosted by Generative AI, outpaced gaming for the first time, with a staggering 21% YoY increase. Consumers are deeply engaged, spending 5.3 trillion hours on apps, particularly in social media, which remains the highest source of IAP revenue. Fast-growing categories include social and drama apps, which surged by 278% and 148%, respectively. As games shift towards efficiency, finance apps like credit and lending saw an 18% download increase. Meanwhile, food delivery and sports betting apps also displayed robust growth. These insights illustrate the evolving landscape of mobile engagement and monetization strategies. For further details, visit sensortower.com.

Source link

NO COMMENTS

Exit mobile version