The Outer Worlds 2 now features an enhanced user interface through the DLSS 4.5 Multi Frame Generation Model, specifically for GeForce RTX 40 Series and 50 Series users. This innovative model significantly enhances the quality and clarity of mini maps and on-screen UI elements, improving overall gaming experience. By utilizing additional UI buffers available in selected game engines, it smartly manages static UI rendering when employing DLSS Dynamic Multi Frame Generation, DLSS Multi Frame Generation, or DLSS Frame Generation. As of March 31, 2026, several games will support this model, including Battlefield 6, Dragon Age: The Veilguard, and Marvel’s Spider-Man 2. To enable this model, players can navigate to “DLSS Override – Model Presets,” select “Frame Generation,” and choose “Preset B” on a global or per-game basis. This enhancement advances graphics fidelity, positioning The Outer Worlds 2 at the forefront of modern gaming technology.
