LLM Enhanced Procedural Generation: Innovating Game Worlds
In the realm of AI and gaming, I’m excited to share my latest project centered around LLM-enhanced procedural generation systems. My innovative approach uses agent chaining and a coordinator agent system to craft immersive and dynamic narratives.
Key Highlights:
- AI Map Planner: Manages comprehensive node planning through specialized subagents.
- Subplan Models:
- Subplan_Terrain: Generates unique biomes using custom parameters.
- Subplan_Building: Constructs buildings, focusing on natural placement and connectivity.
- Subplan_NPC: Creates diverse characters with rich backstories and temporary factions.
- Subplan_Settlement: Finalizes settlements with detailed descriptions.
Additionally, I’ve introduced a Game Master that tracks gameplay, enhances narrative depth, and provides a Dungeons & Dragons-like experience.
Join me on this journey:
I’m looking for feedback and collaboration—let’s push the boundaries of procedural generation together! Share your thoughts or connect with me on Discord. Your insight could shape the future of gaming AI!
