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Struggles of Teaching AI to Master My Forgotten Childhood Game

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Summary: Training AI Bots in DDNet: A Journey in Reinforcement Learning

Dive into my journey of training 1,500 parallel bots to conquer DDNet, a cooperative 2D platformer. This project is a fusion of passion and technology, rooted in my love for gaming and AI.

Highlights:

  • Concept Origin: Inspired by SethBling’s MarI/O and Yosh’s RL agent.
  • Tech Tools: Utilized C++ and Python for neural network training with ONNX Runtime for efficient processing.
  • Learning Mechanism: Bots are rewarded for their speed and strategy in completing levels, revealing both impressive tactics and amusing failures.

Key Takeaways:

  • Iterative Process: Faced challenges in developing a robust reward system and debugging complex neural networks.
  • Community Support: Engaged with the DDNet community for insights into mapping intricacies.
  • Future Plans: Aim to implement curriculum learning for diverse map training and explore various game modes.

Join me as I push the boundaries of AI in gaming! 💡✨
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